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Transactions on Edutainment XIII

Transactions on Edutainment XIII PDF Author: Zhigeng Pan
Publisher: Springer
ISBN: 3662543958
Category : Computers
Languages : en
Pages : 304

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Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others.

Transactions on Edutainment XIII

Transactions on Edutainment XIII PDF Author: Zhigeng Pan
Publisher: Springer
ISBN: 3662543958
Category : Computers
Languages : en
Pages : 304

View

Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others.

Transactions on Edutainment XVI

Transactions on Edutainment XVI PDF Author: Zhigeng Pan
Publisher: Springer Nature
ISBN: 366261510X
Category : Computers
Languages : en
Pages : 288

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Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers presented in this issue were organized in topical sections named: e-learning and on-line apps; image and graphics; VR/AR; CV and AI; and animation and miscellaneous.

Transactions on Edutainment VIII

Transactions on Edutainment VIII PDF Author: Maiga Chang
Publisher: Springer
ISBN: 3642314392
Category : Education
Languages : en
Pages : 280

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Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This issue contains 10 outstanding contributions from the International Conference on E-Learning and Games, Edutainment 2011, as well as 14 regular papers which were partly selected from national conferences. The topics covered are game engine, using games to teach, identifying player emotion states, assessing the effects of educational games to multi-touch interaction, natural user interface, and virtual reality. Generally, the papers present a large number of examples of edutainment applications, giving more evidence on the high potential and impact of edutainment approaches.

Transactions on Edutainment VII

Transactions on Edutainment VII PDF Author: Zhigeng Pan
Publisher: Springer
ISBN: 3642290507
Category : Computers
Languages : en
Pages : 284

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Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual humans; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications.

Transactions on Edutainment XI

Transactions on Edutainment XI PDF Author: Zhigeng Pan
Publisher: Springer
ISBN: 3662482479
Category : Education
Languages : en
Pages : 266

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Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR/AR; and applications.

Mobile Devices and Smart Gadgets in Human Rights

Mobile Devices and Smart Gadgets in Human Rights PDF Author: Umair, Sajid
Publisher: IGI Global
ISBN: 1522569405
Category : Technology & Engineering
Languages : en
Pages : 304

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Book Description
In recent years, technology has permeated every aspect of daily life and has drastically increased accessibility and empowerment for all demographics. Smart technologies and mobile applications now have the ability to promote and protect the basic rights of children, women, and men alike. A child’s right to education and mental growth or a woman’s socio-economic stability and protection from physical, sexual, and emotional abuse can all be attributed to these advancements. Mobile Devices and Smart Gadgets in Human Rights provides emerging research exploring the theoretical and practical applications of technology in relation to human ethical treatment and interactions. Featuring coverage on a broad range of topics such as public safety, augmented reality, and safety apps, this book is ideally designed for researchers, students, activists, academicians, policymakers, and government officials seeking current research on the influence of portable technologies in human rights and ethics.

The Pharmaceutical Journal and Transactions

The Pharmaceutical Journal and Transactions PDF Author:
Publisher:
ISBN:
Category : Pharmacy
Languages : en
Pages : 218

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Book Description


Parallel Architectures, Algorithms and Programming

Parallel Architectures, Algorithms and Programming PDF Author: Li Ning
Publisher: Springer Nature
ISBN: 9811600104
Category : Computers
Languages : en
Pages : 440

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Book Description
This book constitutes the refereed proceedings of the 11th International Symposium on Parallel Architectures, Algorithms and Programming, PAAP 2020, held in Shenzhen, China, in December 2020. The 37 revised full papers presented were carefully reviewed and selected from 75 submissions. The papers deal with research results and development activities in all aspects of parallel architectures, algorithms and programming techniques.

Multimedia Technology and Enhanced Learning

Multimedia Technology and Enhanced Learning PDF Author: Weina Fu
Publisher: Springer Nature
ISBN: 3030825620
Category : Computers
Languages : en
Pages : 618

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Book Description
This two-volume book constitutes the refereed proceedings of the 3rd International Conference on Multimedia Technology and Enhanced Learning, ICMTEL 2021, held in April 2021. Due to the COVID-19 pandemic the conference was held virtually. The 97 revised full papers have been selected from 208 submissions. They describe new learning technologies which range from smart school, smart class and smart learning at home and which have been developed from new technologies such as machine learning, multimedia and Internet of Things.

Computer Vision

Computer Vision PDF Author: Jinfeng Yang
Publisher: Springer
ISBN: 9811073023
Category : Computers
Languages : en
Pages : 621

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Book Description
This three volume set, CCIS 771, 772, 773, constitutes the refereed proceedings of the CCF Chinese Conference on Computer Vision, CCCV 2017, held in Tianjin, China, in October 2017. The total of 174 revised full papers presented in three volumes were carefully reviewed and selected from 465 submissions. The papers are organized in the following topical sections: biological vision inspired visual method; biomedical image analysis; computer vision applications; deep neural network; face and posture analysis; image and video retrieval; image color and texture; image composition; image quality assessment and analysis; image restoration; image segmentation and classification; image-based modeling; object detection and classification; object identification; photography and video; robot vision; shape representation and matching; statistical methods and learning; video analysis and event recognition; visual salient detection